Instance
Summary
Methods
Common methods of an `Instance`-like object.- Clone():
Instance - Destroy():
nil - GetChildren():
{ Instance }
Properties
Name
stringThe name of the
Instance.
Parent
Instance | nilThe instance’s hierarchical parent, or
nilwhen it has no parent.
Methods
Clone()
InstanceCreate a copy of the
Instanceand return copy.
Destroy()
nilDestroy the
Instanceand children.
GetChildren()
{ Instance }Return children of the
Instance.
Vortex Studio Method Availability
The following matrix records whether each member is exposed as a function on the live object.
| Runtime object | FindFirstChild | FindFirstChildOfClass | WaitForChild | GetChildren | GetDescendants | Clone | Destroy | IsA |
|---|---|---|---|---|---|---|---|---|
Part | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Script | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Character | Yes | Yes | Yes | Yes | Yes | Yes | Yes | Yes |
Workspace | Yes | No | Yes | Yes | No | No | No | No |
ReplicatedStorage | Yes | No | Yes | Yes | No | No | No | No |
Players | No | No | No | No | No | No | No | No |
Player | No | No | No | No | No | No | No | No |
Humanoid | No | No | No | No | No | No | No | No |
A Players service can still provide its class-specific GetPlayers() method, and a Humanoid can provide IsDead(), even though the generic methods above are absent.
These observations were made in Vortex Studio 0.3.4 and may change in later versions.