PointLight
Summary
A pointlight must be the child of a part, and takes the position of its parent as its own.
There is currently no on/off switch for lights, but setting either the color, brightness, or range to 0 will have the desired effect.
Runtime scripting limitation
In Vortex Studio 0.3.4, Instance.new("PointLight") succeeds in both Script
and LocalScript, but produces a non-functional class shell. It exposes generic
Instance methods and a connectable Changed signal, while the tested
light-specific fields initially read as nil.
Brightness, Range, Enabled, and Shadows are not settable. Color
accepts and retains a Color3 value, but assigning Parent to a temporary
Part succeeds without establishing parentage or adding a child. Consequently,
there is no confirmed script route for configuring or attaching a rendered
PointLight in the current runtime.
Properties
Properties of a Pointlight, in the order they appear on Vortex Studio.- Color:
Color3 - Brightness:
Float - Range:
Float - Name:
string
Appearance
Transform
Properties
Brightness
Float
The emission brightness of the light. Does not affect range.
Color
Color3
Determines the color of the emitted light. Darker colors have the same effect as turning off the light.
Name
string
The name of thepointlight, and its label in the explorer.
Range
Float
The maximum (spherical) range that the light can reach. This controls the drop-off of the brightness over time, but does not increase the brightness.